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Sushi.jpg

Software Used

Maya, Unity 2D/3D, Photoshop

I was the primary 3D Artist for Wattam. I designed and modeled the characters and worlds for the game with the direction from Keita Takashi. I also worked with implementation of the assets into engine along with testing out VFX.

The world of Wattam is all based on the selectable Characters and Worlds. You can interact with everyone by saying "hi", holding hands and stacking! 

Employer

Funomena

Year

2017 - 2018

Directed by: Keita Takahashi

Wattam

Published by: Annapurna

Concepts

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