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DoMo
Developed for Magic Leap
Software Used
Maya, Unity 2D/3D, Substance Painter, Photoshop, After Effects
Year
2018 - 2019
Employer
Funomena
My main task working as a 3D/Concept Artist for this project was to work on directing the Style of the world. I concepted, 3D modeled and implemented the characters, and environments. With the help of my one Animator, Alyse Miller, we were able to bring these toy like creatures to life!
This game was an AR experience designed to use an AR Headset for interactivity.
3D Content
Sketches


UI&UX Testing

Marketing

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