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DoMo

Developed for Magic Leap

Software Used

Maya, Unity 2D/3D, Substance Painter, Photoshop, After Effects

Year

2018 - 2019

Employer

Funomena

My main task working as a 3D/Concept Artist for this project was to work on directing the Style of the world. I concepted, 3D modeled and implemented the characters, and environments. With the help of my one Animator, Alyse Miller, we were able to bring these toy like creatures to life!

 

This game was an AR experience designed to use an AR Headset for interactivity. 

3D Content

Sketches

UI&UX Testing

Marketing

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